

LPU CSE · PUNJAB, INDIA
Gameplay Programmer & Indie Creator
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I'm Divyanshu Kumar, a game developer proficient in Unity and C#, with working knowledge of Godot and GDScript. I fell in love with game development after being inspired by Hollow Knight, turning a lifelong passion for AAA, RPGs, and indie games into shipping real games.
To date, I've shipped and built 4 games alongside countless technical experiments. My core toolkit spans Unity, Godot, C#, Figma, Photoshop, Blender, Aseprite, and Milanote for game design documentation.
Sprint Architecture: Mechanics, Levels & Pipelines

Handcrafted puzzle-platformer physics, dual entity synchronization, and state management in action.
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You are a pirate king stranded on an island, surrounded by crates, machines, and questionable financial decisions. Your only way off: a ship waiting for you — but escaping isn't cheap. Break → Earn → Upgrade → Gamble → Repeat. Do you play it safe, or risk everything?

my
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Conducted in collaboration with Game Developer Association of India (GDAI). Competed against 25+ teams as a solo developer with "Ulta He Krega".
Achieved Top 10 position out of 550+ entries worldwide with "Tiny Together", celebrated for synchronized 2-player character puzzles.
In Progress. Deepening formal mastery in gameplay programming, Unity systems architecture, profiling, and debugging pipelines.
Lovely Professional University, Punjab, India. CGPA: 7.32.
want to
Got a game project, game jam collaboration, or gameplay programming role in mind? I'd love to hear about it.

Unity & Godot Gameplay Programming · Game Jam Partnerships